About The Project
Rhythmic Stadium is a project created in Unreal Engine in one month as part of our third Workshop during our first year of Game Design.
For this project, we had the theme “Support Your Team”, as well as the constraint of having to use voice control.
As such, my team and I decided to make a versus rhythm game around the idea of having to be the best supporting team: the player has to click buttons in rhythm as they appear on screen to gain points.
What it features
- Multiple mechanics, with different types of buttons :
- Press : The player only has to press once.
- Smash : The player has to press the button repeatedly.
- Voice Controlled : The player has to speak at the right moment.
- A single level, available in both Normal and Hard difficulties.
- A leaderboard, to see past best scores.
- Keyboard and controller support.

What I worked on

Brainstorming

Documentation
- Game Concept
- Game Design Document
- Specifications

Programming



Our Team
Game Designers