About the Project
Cœur de Chaos is a project made using Unreal Engine in one month during our second workshop in our second year of Game Design.
Commissioned by the CYBERCOM-MI section of the Ministry of the Interior, it is a serious virtual reality game designed to raise awareness about cybercrime prevention.
In the near future, in 2035, the mega-corporation HumaHeart sells artificial hearts, which revolutionize medicine. The player takes on the role of different characters in an immersive experience that shows the risks of this technology for cybersecurity.
What it features
- An immersive atmosphere.
- Interactive puzzles, taking advantage of the use of Virtual Reality.
- Multiple characters, each allowing a different point of view.
- Criminal: Part of a criminal league about to hack the artificial hearts, killing people in the process as a way to protest.
- Manipulated: An average young adult, tricked into helping said criminal league.
- Witness: A helpless doctor, about to witness the death of innocent people.

What I worked on

Brainstorming

Documentation
- Game Concept
- Game Design Document
- Specifications

Programming



Our Team
Game Designers
- Kay RODRIGUES
- Raphaël LOPEZ
- Baptiste RAYNAUD
- Ilana BELHASSEN
- Anton ASHIKHMIN
- Clément LOTTIAU