About the Project
Rhythmic Stadium is a project created in Unreal Engine in one month, as part of our third Workshop during our first year of Game Design.
For this project, we had the theme « Support your Team », as well as the constraint of having to use voice control.
As such, my team and I decided to make a versus rhythm game around the idea of having to be the best supporting team : click buttons in rhythm as they appear on screen to gain tons of points !
What it features
- Multiple mechanics, with different types of buttons :
- Press : The player only has to press once.
- Smash : The player has to press the button repeatedly.
- Voice Controlled : The player has to speak at the right moment.
- A single level, available in both Normal and Hard difficulties.
- A leaderboard, to see past best scores.
- Keyboard and controller support.

What I worked on

Brainstorming

Documentation
- Game Concept
- Game Design Document
- Specifications

Programming



Our Team
Game Designers